worldofnpcs: (Professors' Aides 2)
A World of Pokemon NPCs! ([personal profile] worldofnpcs) wrote in [community profile] world_of_ooc2015-03-19 08:54 pm
Entry tags:

Final Suggestions post

Hello everyone. We come to you with one last suggestions post.

We mods are at a loss on what we can do to improve everyone's experience with this game, so we ask you; what should we do next from here?

We absolutely need everyone's input before we can go on.

If we don't get any answers, the game might become frozen indefinitely as we don't know what will keep everyone interested or have interest in event logs. Please don't feel shy in telling us what we should do to improve things.

If you have a suggestion for how something should be changed, please feel free to tell us about it. We cannot run this game without your support.
oblique_order: (Cocky)

[personal profile] oblique_order 2015-03-20 02:01 am (UTC)(link)
I think I already put my suggestions in the last post, but.

Maybe chill on the plot a bit or give more incentive for getting characters to interact with one another. Though I did like the more relaxed events, personally.
neighfeni: Made by <user name="lil_rebbitzen"> (thinkthink thinkthink)

[personal profile] neighfeni 2015-03-20 03:49 am (UTC)(link)
I think I agree with this. The plot hit so hard and heavy so quickly that it left me a bit shell-shocked, I think. Incentive to get characters to do more would help as well, I think.
fastesthedgehogalive: (ow ow ow)

[personal profile] fastesthedgehogalive 2015-03-20 04:23 am (UTC)(link)
The only problem with that is that we already tried that. Nobody posted. I'm not exactly sure how that could work.
twotailedgenius: (:/)

[personal profile] twotailedgenius 2015-03-20 04:24 am (UTC)(link)
What plot is there to chill on? The game has been open five months and has had three events. One of them was very relaxed.

Nobody's been posting. Dassa's suggestion to give people an incentive to do more is great, but none of us are sure how to implement it.